Creates a three-dimensional solid cylinder.
	  	
	  
		
	    	
	    	 Syntax:  | 
	    	
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					DlxRevolve.Cylinder(diameter, length, frontRounding=0.1, backRounding=-1)
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		Parameters
      
		
		
			
				
					
						| Parameter | 
						Description | 
					
					
						| diameter | 
						Cylinder diameter. | 
					
					
						| length | 
						Cylinder length. | 
					
					
						| frontRounding | 
						Front edge rounding factor. Enter a value between 0 and 1. | 
					
					
						| backRounding | 
						Back edge rounding factor. Enter a value between 0 and 1. If you indicate -1 it takes the same value as that at the front. | 
					
				
			 
		 
		   
		Return Value
		If the operation ends correctly it returns true otherwise it returns false.
									
	Example
	
		
			
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                         Copy code
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  function OnBuild3DModel()
{
  var ctx = FWiz.Get3DModelCtx();
  var style = FWiz.Get3DStyle(0);
  style.SetStyle("gold");
  var obj = new DlxRevolve(style);
  obj.Cylinder(5, 10, 1, 0.2);
  ctx.Add(obj);
}
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		See also